Nintendo and thehave teamed up to bring kits into elementary classrooms nationwide, combining the innovative play of Nintendo Labo with the basic principles of science, technology, engineering, art and mathematics (STEAM) to inspire kids and help make learning fun!
Nintendo Labo kits provide the tools to make DIY creations called Toy-Con, including a Fishing Rod, Piano and RC Car, among others; play games with these Toy-Con creations through a mix of physical and digital experiences; and discover how Nintendo Switch technology brings it all to life.
Since the first two Nintendo Labo kits debuted in April, people of all ages have become amateur inventors using a mode included in the software called Toy-Con Garage. Toy-Con Garage introduces basic principles of programming, allowing anyone to use the tools and technology within each kit to develop their own imaginative creations, from fully realized musical instruments to analog clocks and much more.
Helping to build curriculum for the program is the Institute of Play, which works as a trusted partner with teachers and schools in developing play-based learning experiences for students. This specialized nonprofit research and design organization has an interdisciplinary team of educators, researchers, game designers and school leaders, which makes it especially qualified for this Nintendo Labo program.
The Institute of Play
The Institute of Play is currently conducting a pilot program with schools. Nintendo and the Institute of Play will use these pilot classes to develop a Nintendo Labo Teacher Guide that will allow other educators to implement Nintendo Labo in the classroom to promote the development of skills such as creative problem solving and collaboration. The Nintendo Labo Teacher Guide will include sample lesson plans and learning modules dedicated to basic elements of STEAM and the Make, Play and Discover components of Nintendo Labo. The guide will be available for free later this fall to anyone who wants to incorporate Nintendo Labo into their classrooms or homes.
“We are always on the lookout for new tools and technologies that combine the best of learning with the spirit of play, and in Nintendo Labo we found an inspiring and innovative approach in both areas,” said Arana Shapiro, Co-Executive Director of the Institute of Play. “Teachers in the pilot program are already seeing the natural fit for Nintendo Labo in the classroom, and now we can bring that dynamic to schools across the country.”
Apply For The Program
Once the pilot is complete, the program will expand to approximately 100 schools across the United States. Schools that wish to take part in the program can apply at http://instituteofplay.org/nintendolabo. Each participating school will be provided with Nintendo Switch systems and Nintendo Labo: Variety Kits, as well as the Nintendo Labo Teacher Guide. The in-classroom program will run through March 2019.
This program is part of a broader North American initiative to introduce Nintendo Labo in different educational settings. Our teachers will certainly be applying to bring this program to our school!